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OMNIUM

7

Gamedev Starter [Unreal Engine]

570 000 ₸
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Allocated 10 Quotas

About course

More on OMNIUM

GAMEDEV STARTER [UNREAL ENGINE] — is online course designed to provide a comprehensive understanding of the game development process and to teach modern tools for creating mobile games using Unreal Engine. This training program is suitable for both beginners and professionals who want to improve their skills in computer game and interactive application development. The course is divided into six core modules that are interconnected and together form a consistent development pipeline: - Game Design - 2D Art & AI - UI/UX - 3D MODELING & TEXTURING - RIGGING & ANIMATION - ENGINE

Special condition

Course fee: – The total cost of the 6-month course is 570,000 KZT, including weekends and public holidays; – Under the terms of the Tech Orda grant program, partial coverage of 400,000 KZT is provided. The remaining 170,000 KZT must be paid by the participant — in equal monthly installments of 28,500 KZT throughout the entire training period; Security deposit and contract termination conditions: Upon signing the agreement, a security deposit equal to one monthly payment — 28,500 KZT — must be paid. This amount is credited toward the final month of training. If the participant withdraws from the course before it begins or interrupts their studies during the program, the deposit is non-refundable. In case of contract termination, the participant is also required to reimburse the TechOrda grant funds for the actual period of study — from the course start date to the date the termination request is submitted.

Course details

level

For all

Study format

Online

Start

September

Entrance exams

No

Duration, in weeks

26

Duration in academic hours

78

Education language

Russian

Classes days_of_week

1, 2, 3 group:SAT 4, 5, 6 group: SUN

Teaching methodology

There are more practices than theories

Qualifications

Junior Game Developer

Classes format

Each week starts with access to pre-recorded video lessons and additional materials on the omerune.com platform. Students study the materials at their own pace and complete a hands-on assignment to reinforce their learning. If they need help, they can turn to the built-in AI assistant or reach out to mentors via chat. In the second half of the week, live group sessions are held via Zoom, where trainers review student work, give personalized and group feedback, and explain common mistakes. Each session runs for approximately three academic hours. The course also includes regular expert sessions featuring professionals with deep expertise in Unity and the broader GameDev industry. These events take place online (Zoom, Discord, Google Meet) or offline, depending on the format. In addition to learning content, the omerune.com platform provides access to community channels, peer support, and additional learning resources.

Skills


During the training, students will master the key tools used in the game industry: Autodesk Maya, Substance Painter, Adobe Photoshop, and Unreal Engine. They will learn to work with technical specifications, following the standards of professional game studios, and will gain insight into real production workflows. By the end of the course, each participant will be able to define the most suitable specialization for themselves — from a narrowly focused expert to a versatile professional with a broad skill set.

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