Decision acceptance deadline

18.12.25 (inclusive)

Form of award

A cash grant for the development of MVP / equipment.

Product status

Idea

Task type

ICT tasks

Сфера применения

Robotics

Область задачи

Robotics components and sensorics

Type of product

Software/ IS,

Mobile app

Problem description

Problem description: Most robotics programs provide "assembly according to instructions," but do not develop thinking. Children quickly lose motivation if the tasks are of the same type. It is difficult for teachers to choose the level of difficulty for each student. Parents want their child to develop both technical skills and thinking skills at the same time. RoboChess EDU solves the problem by combining robotics + strategy + adaptive tasks so that children learn not only to program, but also to think.

Expected effect

Improving the level of technical literacy in children aged 5-14 Accelerating the learning of engineering and strategic thinking Reducing the burden on teachers through automation Scalability of the program across the country Growing interest in IT and robotics Staff training for future IT projects in Kazakhstan

Full name of responsible person

Akkozov B T

Purpose and description of task (project)

Goal: To create a technological platform that combines robotics, elements of game thinking (including chess) and adaptive learning for children aged 5-14 years. Description: RoboChess EDU is a hardware and software complex where children learn engineering and strategic thinking through the control of mini-robots. Robots perform tasks based on the principles of chess logic: planning, forecasting, tactics, and consequences analysis. The system includes a mobile application, a mission constructor, and an AI module for adapting complexity.

Note

The project can be scaled to the international market and used by schools, clubs and children's centers. It is based on the experience of developing strategic thinking through chess — adapted to the field of robotics.